Grayson Ranger


Name: Hargen
Race: Human – Shaintar
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d8, Vigor d6
Skills: Fighting d8+1, Notice d6, Stealth d6, Survival d6, Tracking d8, Healing d4, Climbing d6, Shooting d8
Pace: 6, Parry: 7, Toughness: 8, Charisma: -2
Gear: Longsword d8+1 (Str+d8), Bow d8 (2d6, 12/24/48), Shortsword d8+1 (Str+d6), Unarmed Strike d8+1 (Str), Partial Chain (d8) (+3), Bracers (+0, Parry+1), Bedroll, Flint and Steel, Horse, Rope (10’), Saddle (Normal)
Special Abilities:
•Code of Honor: Honor is key; Keeps word, won’t abuse/kill prisoners, etc.
•Loyal: Will never leave a man behind
•Ugly: -2 Charisma; Shunned by opposite sex
•Vow (Rangers): Vow causes problems
•Ambidextrous: Ignore -2 penalty for using off-hand
•Beast Master: Animals won’t attack first; Gains animal companion
•Florentine: +1 vs. single weapon and no shield; -1 for ganging up
•Two-Fisted: Ignore multi-action penalty on attacks with 2 weapons
•Bonus Edge: Gain one free Edge of choice
•Diverse: Gain d6 in one Skill for Free

Name: Chaser
Creature: Wolf
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Stealth d6, Notice d10
Pace: 5, Parry: 5, Toughness: 4, Charisma: 0
Gear: Bite d6 (Str+d4)
Special Abilities:
•Bite (Str+d4): Natural attack form
•Fleet-Footed (d10): Roll d10 when running
•Go for the Throat: Hits target’s least armored location on raise
•Size -1: Adjustment to Toughness based on creature’s mass



CGG SW Shaintar kramday